tech created by inkyslinky
Description

Lets try this again, And hope it works

Completed commission for @starJesus and @kibalInuzuka945 on X!

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    trophy said:
    portal sex is always a fun fetish to occasionally look at

    occasionally? nah we

    order:favcount date:year portal_sex


    in this dr.house

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  • InkySlinky Comment by an artist on this post

    Member

    mairo said:
    That is absurd resolution with fuckload of colors and gradients, I'm bit amazed the GIF looks even decent.
    Just literally use APNG instead for stuff like this, don't need to deal with 256 color limitation from 90's.

    I used procreate to make it and exported it directly from there, I did try to it before from a different app but it was deleted. Whatever I is just whats given to me by the apps I use.

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  • Mairo

    Former Staff

    inkyslinky said:
    I used procreate to make it and exported it directly from there, I did try to it before from a different app but it was deleted. Whatever I is just whats given to me by the apps I use.

    Yes, because GIF is limited to 256 colors, so you have to actually alter the work to fit into it, but modern day everything is boiled down into big "make a GIF" button which is not how things actually work.
    Even just the dither method to mix up the colors, there's a lot of alghorithms for that alone, yet many software do not even have option to disable or enable dithering, let alone choose the one to use, all have drawback with overall visuals, banding, dither artifacts, filesize, etc.
    And that's kinda why I am talking about this a lot, because succeeding more modern formats like APNG, WebP, AVIF, etc. do not have this problem as the color information is not capped to 256 maximum.

    So at least Procreate then has decent settings figured out to maintain as much of the original visuals as possible, I know at least Clip Studio Paint has essentially broken GIF export and only way to get good GIFs out of that software is first to export as APNG and then convert into GIF with something else.
    Software which doesn't do APNG, usually always has export frames as PNG image sequence, that's standard formatting and can also be used other software even if it's just literally bunch of PNG files.

    Or just use video formats like WebM or MP4, but you do have lossy compression, loops aren't seamless and resolutions this high will cause issues.

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  • lemyuzu said:
    there’s gotta me some people out there tryna make this a real thing

    Lovesense has devices for penetration and penetrating that are controlled by the internet and can be linked up. So you can either just give control out or someone with a toy can use the toy to control the other. I think you could even use a dildo to control a dildo and vice versa because the paired one will just reflect the data like depth, angling, vibration, etc.

    From what I understand it's still rudimentary but hopefully it continues to develop and get better every time.

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  • mairo said:
    Yes, because GIF is limited to 256 colors, so you have to actually alter the work to fit into it, but modern day everything is boiled down into big "make a GIF" button which is not how things actually work.
    Even just the dither method to mix up the colors, there's a lot of alghorithms for that alone, yet many software do not even have option to disable or enable dithering, let alone choose the one to use, all have drawback with overall visuals, banding, dither artifacts, filesize, etc.
    And that's kinda why I am talking about this a lot, because succeeding more modern formats like APNG, WebP, AVIF, etc. do not have this problem as the color information is not capped to 256 maximum.

    So at least Procreate then has decent settings figured out to maintain as much of the original visuals as possible, I know at least Clip Studio Paint has essentially broken GIF export and only way to get good GIFs out of that software is first to export as APNG and then convert into GIF with something else.
    Software which doesn't do APNG, usually always has export frames as PNG image sequence, that's standard formatting and can also be used other software even if it's just literally bunch of PNG files.

    Or just use video formats like WebM or MP4, but you do have lossy compression, loops aren't seamless and resolutions this high will cause issues.

    Apng usually weighs too much.

    mairo said:
    Yes, because GIF is limited to 256 colors, so you have to actually alter the work to fit into it, but modern day everything is boiled down into big "make a GIF" button which is not how things actually work.
    Even just the dither method to mix up the colors, there's a lot of alghorithms for that alone, yet many software do not even have option to disable or enable dithering, let alone choose the one to use, all have drawback with overall visuals, banding, dither artifacts, filesize, etc.
    And that's kinda why I am talking about this a lot, because succeeding more modern formats like APNG, WebP, AVIF, etc. do not have this problem as the color information is not capped to 256 maximum.

    So at least Procreate then has decent settings figured out to maintain as much of the original visuals as possible, I know at least Clip Studio Paint has essentially broken GIF export and only way to get good GIFs out of that software is first to export as APNG and then convert into GIF with something else.
    Software which doesn't do APNG, usually always has export frames as PNG image sequence, that's standard formatting and can also be used other software even if it's just literally bunch of PNG files.

    Or just use video formats like WebM or MP4, but you do have lossy compression, loops aren't seamless and resolutions this high will cause issues.

    mairo said:
    Yes, because GIF is limited to 256 colors, so you have to actually alter the work to fit into it, but modern day everything is boiled down into big "make a GIF" button which is not how things actually work.
    Even just the dither method to mix up the colors, there's a lot of alghorithms for that alone, yet many software do not even have option to disable or enable dithering, let alone choose the one to use, all have drawback with overall visuals, banding, dither artifacts, filesize, etc.
    And that's kinda why I am talking about this a lot, because succeeding more modern formats like APNG, WebP, AVIF, etc. do not have this problem as the color information is not capped to 256 maximum.

    So at least Procreate then has decent settings figured out to maintain as much of the original visuals as possible, I know at least Clip Studio Paint has essentially broken GIF export and only way to get good GIFs out of that software is first to export as APNG and then convert into GIF with something else.
    Software which doesn't do APNG, usually always has export frames as PNG image sequence, that's standard formatting and can also be used other software even if it's just literally bunch of PNG files.

    Or just use video formats like WebM or MP4, but you do have lossy compression, loops aren't seamless and resolutions this high will cause issues.

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  • Mairo

    Former Staff

    deersa said:
    Apng usually weighs too much.

    I have had many occasions where making animation APNG instead of a GIF, makes the filesize also lower, hence why I have ed them as APNG.

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